Web App
OVERVIEW
UX/UI redesign of progressive web app that allows users to share and compare Spotify music listening data.
METHODS
Agile Framework | Stakeholder Interview | Heuristic Evaluation Competitive/Comparative Analysis | Screener Survey | User Interviews
Affinity Mapping | Persona Development MoSCoW Prioritization | Design Studio Sketching | Wireframing | Rapid Prototyping | Usability Testing
TOOLS
Trello | G Suite
Miro | Illustrator
Sketch | Figma
Zeplin | Keynote
ROLE
UX/UI Designer
UX Researcher | Product Designer
TEAM
Sam Colonna | Christine Idrovo
Matt Zlotnick | Jeremy Coleman
TIMEFRAME
Full-time, 20 Days
INTRODUCTION
The Problem
This project’s focus was to evaluate and redesign progressive web app Soundpruf’s music data visualization UI, as well as enhance user engagement, while facilitating music’s powerful ability to forge community building connections.
The Opportunity
Music is a language we all share. Though everyone has different tastes and preferences, from the moment we’re born music has a powerful ability to communicate both emotion and experience, across generations, cultures, and political divides.
APPROACH
Discover
Stakeholder Interveiw
Heuristic Evaluation
Competitive Analysis
Screener Survey
User Interviews
Define
Affinity Mapping
“I” Statements & Insights
Persona Development
Problem Statement
Areas of Opportunity
Design
Feature Prioritization
Design Studio
Mid-Fi Wireframes
Mid-Fi Prototype
Usability Testing
Deliver
High-Fi Wireframes
High-Fi Prototype
Usability Testing
Stakeholder Presentation
Next Steps
STARTING
Stakeholder Interview
Two main themes emerged during our stakeholder kick-off meeting: 1) the app needed a UI overall in order to better visualize users’ data, and 2) the app’s structure needed rethinking, to more meaningfully engage current and new users.
Heuristic Evaluation
Evaluating the existing web app, three main issues stood out: 1) The app’s navigation, 2) the way in which the app visually communicated information, and, 3) the app’s behavior when users encountered system errors.
Competitive Analysis
Looking at the competition, we evaluated features offered by both leading streaming platforms (Spotify & Apple Music), as well as small start-ups (Festify & musictaste.space), which were dabbling creative ways to visualize and interpret users’ music listening data.
RESEARCH
Talking to Users
Through a screener survey we learned that 88.2% of users streamed music via Spotify, 55.9% were interested in their listening habits, and 55.9% that’d they compared their music listening habits with friends.
Synthesizing Research
After interviewing 13 people (9 screener survey respondents, and 4 stakeholder-provided volunteers) it became clear that two groups of users were present: 1) current or would-be early Soundpruf adopters, and 2) new and would-be late Soundpruf adopters.
Identifying Users
However, the two groups overlapped in three key areas. Both groups: 1) believed their music tastes reflected their identity 2) connected with others by creating and sharing playlists, and 3) compared music with friends to find out the kind of people they were.
Articulating Insights
To convey our research insights in an emotionally useful form, we crafted two personas: a music aficionado named Joaquin, and a casual music listener named Jocelyn.
INSIGHTS
Opportunities
Three key areas of opportunity stood out to us:
1) View & Interpret: enhance users’ ability to view and interpret their listening data in meaningful ways.
2) Connect & Compare: allow users to connect and compare their listening data more easily and intuitively.
3) Celebrate & Discover: rethink Soundpruf’s existing badge system, and provide users with a dedicated music exploration page.
DESIGN
The Features
Entering the design phase, there were five features we prioritized that correlated to our key opportunity areas:
1) filter functionality, 2), a user profile page, 3) a compare feature, 4) a badge showcase, and 5) an explore page.
The Priority
But because Joaquin and Jocelyn’s primary goals were to gain more meaningful insights into their own listening habits, as well as share and compare music with friends, we prioritized both the insights and user profile pages, in order to most effectively address those needs.
USABILITY
The Test
Though Joaquin’s and Jocelyn’s specific needs were different, they both needed to share and compare music with their friends more easily & intuitively.
Wanting to test that functionality with users, we conducted usability tests, finding that:
3/3 users were successfully able to compare their listening data with another friend also using the Soundpruf platform
2/3 users were successfully able to both locate a new friend’s profile page, compare their listening data to them to look for common ground, and request them as a friend
The Verdict
Overall, users rated the app’s ease of use as 3.2 out of 5, and their satisfaction level as 3.7 out of 5.
Though these scores represented lower numbers than what we were hoping for, users commented that the app offered both a great deal of features and functionality.
PROTOTYPE
CONCLUSION
So What?
By carefully listening to both our stakeholder’s goals, and our research participant’s responses, my team and I enhanced both Soundpruf’s UI experience, as well as its ability to facilitate connection and community amongst users.
And our stakeholders agreed, expressing gratitude both for our insights & fresh viewpoint, as well as a strong interest in working with us again when implementing our design!
What’s Next?
Though my team and I were very happy with the results of our 20 day design sprint, there were several areas of opportunity we identified for future exploration:
Designing and building out a settings page to provide user more privacy and control over their Soundpruf experience.
Expanding Soundpruf’s social media presence, as well as building a sharing feature into the app, allowing users access to their favorite social media platforms.
Designing a mobile experience to increase Soundpruf’s user base, as well as further its goals of fostering relationships and building community through music.